This one was no exception to that variety. A versatile one that had a bizarre way to play it, but let’s face it: instruments come in all shapes and sizes. To him, it was essentially an instrument.
You had to hold a Nintendo DS like a book and play these vertically-shaped rhythm games through tapping and flicking motions. It was unlike any other music game that played like traditional video games or had some sort of accessory that resembled real-life instruments, like guitars. Sure it was a collection of smaller games with their own set of graphics, rules, and songs – but it was all shared across a single control scheme.
This compilation of mini musical games would go on to become his favorite toy to tinker with: his favorite instrument (aside from the flute he had to willingly play in order to get a good music class mark and, well, graduate). Where a young Matt – being obsessed with stylized, cartoon Nintendo handheld games – was introduced to Rhythm Heaven for the Nintendo DS.